Buffering & Storage
Last updated
Last updated
Fluent Bit collects, parses, filters, and ships logs to a central place. A critical piece of this workflow is the ability to do buffering: a mechanism to place processed data into a temporary location until is ready to be shipped.
By default when Fluent Bit processes data, it uses Memory as a primary and temporary place to store the records. There are scenarios where it would be ideal to have a persistent buffering mechanism based in the filesystem to provide aggregation and data safety capabilities.
Choosing the right configuration is critical and the behavior of the service can be conditioned based in the backpressure settings. Before jumping into the configuration it helps to understand the relationship between chunks, memory, filesystem, and backpressure.
Understanding chunks, buffering, and backpressure is critical for a proper configuration.
See Backpressure for a full explanation.
When an input plugin source emits records, the engine groups the records together in a chunk. A chunk's size usually is around 2 MB. By configuration, the engine decides where to place this chunk. By default, all chunks are created only in memory.
There are two scenarios where Fluent Bit marks chunks as irrecoverable:
When Fluent Bit encounters a bad layout in a chunk. A bad layout is a chunk that doesn't conform to the expected format. Chunk definition
When Fluent Bit encounters an incorrect or invalid chunk header size.
In both scenarios Fluent Bit logs an error message and then discards the irrecoverable chunks.
As mentioned previously, chunks generated by the engine are placed in memory by default, but this is configurable.
If memory is the only mechanism set for the input plugin, it will store as much data as possible in memory. This is the fastest mechanism with the least system overhead. However, if the service isn't able to deliver the records fast enough, Fluent Bit memory usage increases as it accumulates more data than it can deliver.
In a high load environment with backpressure, having high memory usage risks getting killed by the kernel's OOM Killer. To work around this backpressure scenario, limit the amount of memory in records that an input plugin can register using the mem_buf_limit
property. If a plugin has queued more than the mem_buf_limit
, it won't be able to ingest more until that data can be delivered or flushed properly. In this scenario the input plugin in question is paused. When the input is paused, records won't be ingested until the plugin resumes. For some inputs, such as TCP and tail, pausing the input will almost certainly lead to log loss. For the tail input, Fluent Bit can save its current offset in the current file it's reading, and pick back up when the input resumes.
Look for messages in the Fluent Bit log output like:
Using mem_buf_limit
is good for certain scenarios and environments. It helps to control the memory usage of the service. However, if a file rotates while the plugin is paused, data can be lost since it won't be able to register new records. This can happen with any input source plugin. The goal of mem_buf_limit
is memory control and survival of the service.
For a full data safety guarantee, use filesystem buffering.
Here is an example input definition:
If this input uses more than 50 MB memory to buffer logs, you will get a warning like this in the Fluent Bit logs:
mem_buf_Limit
applies only when storage.type
is set to the default value of memory
.
Filesystem buffering helps with backpressure and overall memory control. Enable it using storage.type filesystem
.
Memory and filesystem buffering mechanisms aren't mutually exclusive. Enabling filesystem buffering for your input plugin source can improve both performance and data safety.
Enabling filesystem buffering changes the behavior of the engine. Upon chunk creation, the engine stores the content in memory and also maps a copy on disk through mmap(2). The newly created chunk is active in memory, backed up on disk, and called to be up
, which means the chunk content is up in memory.
Fluent Bit controls the number of chunks that are up
in memory by using the filesystem buffering mechanism to deal with high memory usage and backpressure.
By default, the engine allows a total of 128 chunks up
in memory in total, considering all chunks. This value is controlled by the service property storage.max_chunks_up
. The active chunks that are up
are ready for delivery and are still receiving records. Any other remaining chunk is in a down
state, which means that it's only in the filesystem and won't be up
in memory unless it's ready to be delivered. Chunks are never much larger than 2 MB, so with the default storage.max_chunks_up
value of 128, each input is limited to roughly 256 MB of memory.
If the input plugin has enabled storage.type
as filesystem
, when reaching the storage.max_chunks_up
threshold, instead of the plugin being paused, all new data will go to chunks that are down
in the filesystem. This lets you control memory usage by the service and also provides a guarantee that the service won't lose any data. By default, the enforcement of the storage.max_chunks_up
limit is best-effort. Fluent Bit can only append new data to chunks that are up
. When the limit is reached chunks will be temporarily brought up
in memory to ingest new data, and then put to a down
state afterwards. In general, Fluent Bit works to keep the total number of up
chunks at or below storage.max_chunks_up
.
If storage.pause_on_chunks_overlimit
is enabled (default is off), the input plugin pauses upon exceeding storage.max_chunks_up
. With this option, storage.max_chunks_up
becomes a hard limit for the input. When the input is paused, records won't be ingested until the plugin resumes. For some inputs, such as TCP and tail, pausing the input will almost certainly lead to log loss. For the tail input, Fluent Bit can save its current offset in the current file it's reading, and pick back up when the input is resumed.
Look for messages in the Fluent Bit log output like:
Limiting filesystem space for chunks
Fluent Bit implements the concept of logical queues. Based on its tag, a chunk can be routed to multiple destinations. Fluent Bit keeps an internal reference from where a chunk was created and where it needs to go.
It's common to find cases where multiple destinations with different response times exist for a chunk, or one of the destinations is generating backpressure.
To limit the amount of filesystem chunks logically queueing, Fluent Bit v1.6 and later includes the storage.total_limit_size
configuration property for output This property limits the total size in bytes of chunks that can exist in the filesystem for a certain logical output destination. If one of the destinations reaches the configured storage.total_limit_size
, the oldest chunk from its queue for that logical output destination will be discarded to make room for new data.
The storage layer configuration takes place in three sections:
Service
Input
Output
The known Service section configures a global environment for the storage layer, the Input sections define which buffering mechanism to use, and the Output defines limits for the logical filesystem queues.
The Service section refers to the section defined in the main configuration file:
storage.path
Set an optional location in the file system to store streams and chunks of data. If this parameter isn't set, Input plugins can only use in-memory buffering.
none
storage.sync
Configure the synchronization mode used to store the data in the file system. Using full
increases the reliability of the filesystem buffer and ensures that data is guaranteed to be synced to the filesystem even if Fluent Bit crashes. On Linux, full
corresponds with the MAP_SYNC
option for memory mapped files. Accepted values: normal
, full
.
normal
storage.checksum
Enable the data integrity check when writing and reading data from the filesystem. The storage layer uses the CRC32 algorithm. Accepted values: Off
, On
.
Off
storage.max_chunks_up
If the input plugin has enabled filesystem
storage type, this property sets the maximum number of chunks that can be up
in memory. Use this setting to control memory usage when you enable storage.type filesystem
.
128
storage.backlog.mem_limit
If storage.path
is set, Fluent Bit looks for data chunks that weren't delivered and are still in the storage layer. These are called backlog data. Backlog chunks are filesystem chunks that were left over from a previous Fluent Bit run; chunks that couldn't be sent before exit that Fluent Bit will pick up when restarted. Fluent Bit will check the storage.backlog.mem_limit
value against the current memory usage from all up
chunks for the input. If the up
chunks currently consume less memory than the limit, it will bring the backlog chunks up into memory so they can be sent by outputs.
5M
storage.metrics
If http_server
option is enabled in the main [SERVICE]
section, this option registers a new endpoint where internal metrics of the storage layer can be consumed. For more details refer to the Monitoring section.
off
storage.delete_irrecoverable_chunks
When enabled, irrecoverable chunks will be deleted during runtime, and any other irrecoverable chunk located in the configured storage path directory will be deleted when Fluent-Bit starts. Accepted values: 'Off, 'On
.
Off
A Service section will look like this:
This configuration sets an optional buffering mechanism where the route to the data is /var/log/flb-storage/
. It uses normal
synchronization mode, without running a checksum and up to a maximum of 5 MB of memory when processing backlog data.
Optionally, any Input plugin can configure their storage preference. The following table describes the options available:
storage.type
Specifies the buffering mechanism to use. Accepted values: memory
, filesystem
.
memory
storage.pause_on_chunks_overlimit
Specifies if the input plugin should pause (stop ingesting new data) when the storage.max_chunks_up
value is reached.
off
The following example configures a service offering filesystem buffering capabilities and two input plugins being the first based in filesystem and the second with memory only.
If certain chunks are filesystem storage.type
based, it's possible to control the size of the logical queue for an output plugin. The following table describes the options available:
storage.total_limit_size
Limit the maximum disk space size in bytes for buffering chunks in the filesystem for the current output logical destination.
none
The following example creates records with CPU usage samples in the filesystem which are delivered to Google Stackdriver service while limiting the logical queue (buffering) to 5M
:
If Fluent Bit is offline because of a network issue, it will continue buffering CPU samples, keeping a maximum of 5 MB of the newest data.