Backpressure
Last updated
Last updated
It's possible for logs or data to be ingested or created faster than the ability to flush it to some destinations. A common scenario is when reading from big log files, especially with a large backlog, and dispatching the logs to a backend over the network, which takes time to respond. This generates backpressure, leading to high memory consumption in the service.
To avoid backpressure, Fluent Bit implements a mechanism in the engine that restricts the amount of data an input plugin can ingest. Restriction is done through the configuration parameters Mem_Buf_Limit
and storage.Max_Chunks_Up
.
As described in the Buffering concepts section, Fluent Bit offers two modes for data handling: in-memory only (default) and in-memory and filesystem (optional).
The default storage.type memory
buffer can be restricted with Mem_Buf_Limit
. If memory reaches this limit and you reach a backpressure scenario, you won't be able to ingest more data until the data chunks that are in memory can be flushed. The input pauses and Fluent Bit emits a [warn] [input] {input name or alias} paused (mem buf overlimit)
log message.
Depending on the input plugin in use, this might cause incoming data to be discarded (for example, TCP input plugin). The tail plugin can handle pauses without data ingloss, storing its current file offset and resuming reading later. When buffer memory is available, the input resumes accepting logs. Fluent Bit emits a [info] [input] {input name or alias} resume (mem buf overlimit)
message.
Mitigate the risk of data loss by configuring secondary storage on the filesystem using the storage.type
of filesystem
(as described in Buffering & Storage). Initially, logs will be buffered to both memory and the filesystem. When the storage.max_chunks_up
limit is reached, all new data will be stored in the filesystem. Fluent Bit stops queueing new data in memory and buffers only to the filesystem. When storage.type filesystem
is set, the Mem_Buf_Limit
setting no longer has any effect. Instead, the [SERVICE]
level storage.max_chunks_up
setting controls the size of the memory buffer.
Mem_Buf_Limit
Mem_Buf_Limit
applies only with the default storage.type memory
. This option is disabled by default and can be applied to all input plugins.
As an example situation:
Mem_Buf_Limit
is set to 1MB
.
The input plugin tries to append 700 KB.
The engine routes the data to an output plugin.
The output plugin backend (HTTP Server) is down.
Engine scheduler retries the flush after 10 seconds.
The input plugin tries to append 500 KB.
In this situation, the engine allows appending those 500 KB of data into the memory, with a total of 1.2 MB of data buffered. The limit is permissive and will allow a single write past the limit. When the limit is exceeded, the following actions are taken:
Block local buffers for the input plugin (can't append more data).
Notify the input plugin, invoking a pause
callback.
The engine protects itself and won't append more data coming from the input plugin in question. It's the responsibility of the plugin to keep state and decide what to do in a paused
state.
In a few seconds, if the scheduler was able to flush the initial 700 KB of data or it has given up after retrying, that amount of memory is released and the following actions occur:
Upon data buffer release (700 KB), the internal counters get updated.
Counters now are set at 500 KB.
Because 500 KB isless than 1 MB, it checks the input plugin state.
If the plugin is paused, it invokes a resume
callback.
The input plugin can continue appending more data.
storage.max_chunks_up
The [SERVICE]
level storage.max_chunks_up
setting controls the size of the memory buffer. When storage.type filesystem
is set, the Mem_Buf_Limit
setting no longer has an effect.
The setting behaves similar to the Mem_Buf_Limit
scenario when the non-default storage.pause_on_chunks_overlimit
is enabled.
When (default) storage.pause_on_chunks_overlimit
is disabled, the input won't pause when the memory limit is reached. Instead, it switches to buffering logs only in the filesystem. Limit the disk spaced used for filesystem buffering with storage.total_limit_size
.
See Buffering & Storage docs for more information.
Each plugin is independent and not all of them implement pause
and resume
callbacks. These callbacks are a notification mechanism for the plugin.
One example of a plugin that implements these callbacks and keeps state correctly is the Tail Input plugin. When the pause
callback triggers, it pauses its collectors and stops appending data. Upon resume
, it resumes the collectors and continues ingesting data. Tail tracks the current file offset when it pauses, and resumes at the same position. If the file hasn't been deleted or moved, it can still be read.
With the default storage.type memory
and Mem_Buf_Limit
, the following log messages emit for pause
and resume
:
With storage.type filesystem
and storage.max_chunks_up
, the following log messages emit for pause
and resume
: